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Here are some examples of running VectorMAME on a
Vectrex monitor, click on pictures for larger images.
There are a couple of things to note about using a
Vectrex as a vector monitor:
1) Using the Vectrex is simply a matter of removing some
internal jumpers and connecting our cable in their place. There is even
a hole in the bottom of the Vectrex that allows our cable to remain in
place with the back cover attached. Those Vectrex guys thought of
everything! (Click here for
more details.)
2) The Vectrex monitor quality is not that of a true
arcade quality monitor. For a worst case example look at the close up of
Tempest. The high score slopes to the right, the
characters look somewhat like a font from a Tim Burton movie, and not
all endpoints properly line up. Also, you cannot overscan the Vectrex
(you can't drive vectors off the edge of the screen). When vectors that
are meant to extended beyond the edge of the screen are drawn, they will
fold back on themselves instead. This is a Vectrex design issue. But all
in all the games look very nice and the Vectrex makes for a great
"Portable Vector Multigame", especially when attached to a
laptop. (Note: Before dedicating a laptop, verify it has an ECP port and
that you can get DOS soundcard drivers for it!)
The cool thing is that the Vectrex is running a the
same speed as the Wells Gardner WG6101 vector monitor!
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